DIFF

class RemotePlayerStatDebugSource

Constructors 1

void RemotePlayerStatDebug(PlayerBase player)
References Init(), and m_Player

Members 4

ref array<ref StatDebugObject> m_Stats = new array<ref StatDebugObject>

Methods 7

void UpdatePlayerStatsValues()
Referenced by Init()
void InjectDamageSystemValues()
Referenced by Init()
void SerializeNames(array<string> names, eRemoteDebugType type)
References array.Count(), array.Get(), GetName()
Show 3 more, StatDebugObject.GetType(), array.Insert(), and m_Stats
void SerializeValues(array<string> values, eRemoteDebugType type)
References array.Count(), array.Get(), StatDebugObject.GetType()
Show 3 more, GetValue(), array.Insert(), and m_Stats
void Debug()
References array.Count(), Debug(), array.Get()
Show 1 more, m_Stats