class RadialProgressBarSource
Constructors 2
void RadialProgressBar()References new AnimatorTimer(), DayZGame.GetUpdateQueue(), ScriptInvoker.Insert()
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, m_Animvoid ~RadialProgressBar()Members 11
reference float speedReferenced by OnWidgetScriptInit()
reference float start_rotationReferenced by UpdateChild()
protected string m_BarHiderprotected string m_BarPartprotected Widget m_Rootprotected ref AnimatorTimer m_Animprotected float xprotected float yprotected float zprotected float rotation = 0protected int stage = 0Methods 4
void SetProgress(float progress)Referenced by ContinuousActionProgress.SetProgress()
protected void Update(float tDelta)References Widget.GetChildren(), Widget.GetSibling(), AnimatorTimer.Tick()
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, UpdateChild(), m_Anim, and m_RootReferences Widget.GetChildren(), Widget.GetName(), AnimatorTimer.GetTargetValue()
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, Widget.SetRotation(), Widget.SetRotation(), Widget.Show(), Widget.Show(), m_Anim, m_BarHider, m_BarPart, Math.RAD2DEG, rotation, stage, and start_rotationReferenced by Update()
void OnWidgetScriptInit(Widget w)References AnimatorTimer.AnimateLoop(), Widget.GetName(), m_Anim