DIFF

class PluginDayzPlayerDebugSource

PluginDayzPlayerDebug PluginBase

All members, including inherited

Constructors 2

void ~PluginDayzPlayerDebug()

Constants 10

private const int TYPE_MOD_LOOPING = 0
private const int TYPE_MOD_ONETIME = 1
private const int TYPE_FB_LOOPING = 2
private const int TYPE_FB_ONETIME = 3
private const int TYPE_MOD_GESTURE_LOOPING = 4
private const int TYPE_MOD_GESTURE_ONETIME = 5
private const int TYPE_FB_GESTURE_LOOPING = 6
private const int TYPE_FB_GESTURE_ONETIME = 7
private const int TYPE_FB_SUICIDE_LOOPING = TYPE_FB_GESTURE_LOOPING
Referenced by RegisterAnimations()
private const int TYPE_ALL = -1
Referenced by OnClick()

Members 57

ref Timer m_TickTimer
Referenced by Hide(), and Show()
protected ref array<ref PluginDayzPlayerDebugUserData> m_AnimationList = new array<ref PluginDayzPlayerDebugUserData>()
protected ref map<string, ref PluginDayzPlayerDebugUserData> m_AnimationListMappings = new map<string, ref PluginDayzPlayerDebugUserData>()
protected ref map<int, string> m_TypeNameMappings = new map<int, string>()
bool m_IsActive = false
bool m_HasFocus = false
bool m_HasServerWalk = false
Referenced by OnClick()
Widget m_Card0
Widget m_Card4
ButtonWidget m_Card0Button
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_Card1Button
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_Card2Button
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_Card3Button
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_Card4Button
Referenced by CreateModuleWidgets(), and OnClick()
EditBoxWidget m_PlayerStatusV
ButtonWidget m_ActionsStart
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionsEnd
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionsFinish
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionsCancel
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionsOTA
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionsOTL
Referenced by CreateModuleWidgets(), and OnClick()
TextWidget m_ActionStateV
TextWidget m_ActionEventV
TextWidget m_ActionsGlobalStatus
EditBoxWidget m_ActionsFilter
ButtonWidget m_PlayerSyncCreateShadow
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_PlayerSyncDelete
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_PlayerServerWalk
Referenced by CreateModuleWidgets(), and OnClick()
TextWidget m_ItemAccClass
TextWidget m_ItemAccSClass
TextWidget m_ItemAccInst
ButtonWidget m_ActionTypeAll
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeLA
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeOA
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeFLA
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeFOA
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeLG
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeOG
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeFLG
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ActionTypeFOG
Referenced by CreateModuleWidgets(), and OnClick()
ButtonWidget m_ClearEventsButton
Referenced by CreateModuleWidgets(), and OnClick()
Entity m_pPlayerShadow
protected int m_CurrentType
Referenced by DisplayActions(), and OnChange()
bool m_CH_ActionStart = false
Referenced by CommandHandler(), and OnClick()
int m_CH_ActionCommand = -1000
Referenced by CommandHandler(), and OnClick()
bool m_CH_ActionCancel = false
Referenced by CommandHandler(), and OnClick()
int m_CurrentMode = 0

Methods 33

void RegisterDebugItem(ItemBase item, PlayerBase player)
bool IsActive()
References m_IsActive
void ShowWidgets(bool show)
References Widget.Show(), and m_MainWnd
Referenced by Hide(), and Show()
void ToggleDebugWindowEvent()
void ToggleDebugWindowEventOld()
References Hide(), ReleaseFocus(), Show()
Show 2 more, m_HasFocus, and m_IsActive
void ToggleDebugWindowEventP()

act:0 foc:0 -> act:1 foc:0 act:1 foc:0 -> act:0 foc:0 act:1 foc:1 -> act:1 foc:0

References CaptureFocus(), Hide(), ReleaseFocus()
Show 3 more, Show(), m_HasFocus, and m_IsActive
void ToggleDebugWindowSetMode(int pMode)

act:0 foc:0 -> act:1 foc:1 act:1 foc:0 -> act:1 foc:1 act:1 foc:1 -> act:0 foc:0

References CaptureFocus(), Hide(), ReleaseFocus()
Show 1 more, Show()
void DestroyModuleWidgets()
References m_MainWnd
void ShowCard(int pCard)
Referenced by CreateModuleWidgets(), and OnClick()
void DbgShowBoneName(DayZPlayer pPlayer)
References Human.GetBoneIndexByName(), Object.GetBoneTransformMS(), Print()
Show 2 more, int.ToString(), and ToString()
void UpdateCommandModifiers(DayZPlayer pPlayer)
Referenced by Tick()
void Actions_DoInternalCommand(int pCommandId)
Referenced by CommandHandler()
void Actions_UpdateGlobals(DayZPlayer pPlayer)
void PlayerSyncCreate()

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Referenced by OnClick()
bool IsWeaponChange(out string pNewWeapon, out int pHideSlot, out int pShowSlot)
void RegisterAnimation(string name, int category, int pUserData, bool pFullBody, int pStanceMask = -1)
Referenced by RegisterAnimations()