DIFF

class PileOfBricks

PileOfBricks › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed

Constructors 1

void PileOfBricks()

Methods 6

override void EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)
int RemoveBricks(int needed_brickds)
override bool SetQuantity(float value, bool destroy_config = true, bool destroy_forced = false, bool allow_client = false, bool clamp_to_stack_max = true)
override bool CanPutIntoHands(EntityAI parent)
override bool CanPutInCargo(EntityAI parent)