DIFF

class PPERequester_Drowning

PPERequester_Drowning › PPERequester_GameplayBase › PPERequesterBase

Members 6

private float m_EffectPhase = 0
Referenced by OnStart(), and OnUpdate()
private float m_Magnitude = 0
Referenced by OnStart(), and OnUpdate()
private float m_MinMagnitude = 0.3
Referenced by OnUpdate()
private float m_MaxMagnitude = 0.3

Actual Maximum is Min+Max

Referenced by OnUpdate()
private float m_Frequency = 5
Referenced by OnUpdate()
private float m_Stamina01
Referenced by OnUpdate(), and SetStamina01()

Methods 3

override protected void OnStart(Param par = null)
void SetStamina01(float stamina01)
References m_Stamina01