class OpenableBehaviourSource
Constructors 1
void OpenableBehaviour(bool bState = true)References m_IsOpened
Members 1
protected bool m_IsOpenedMethods 5
void Close()References SetState()
bool IsOpened()References GetState()
void OpenableBehaviour(bool bState = true)protected bool m_IsOpenedvoid Close()bool IsOpened()Class.member to scope