class GunCase_ColorBase
GunCase_ColorBase › Container_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Members 1
protected ref OpenableBehaviour m_OpenableMethods 8
override void InitItemVariables()References ItemBase.InitItemVariables(), new OpenableBehaviour(), EntityAI.RegisterNetSyncVariableBool()
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, m_Openableoverride void OnStoreSave(ParamsWriteContext ctx)References OpenableBehaviour.IsOpened(), ItemBase.OnStoreSave(), Serializer.Write()
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, m_Openableoverride bool OnStoreLoad(ParamsReadContext ctx, int version)References Container_Base.CanReceiveItemIntoCargo(), Object.GetHealthLevel(), IsOpen()
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, GameConstants.STATE_RUINEDoverride bool IsOpen()override void Open()override void Close()