class MoveEquipToExistingItemAndDestroyOldRootLambdaSource
MoveEquipToExistingItemAndDestroyOldRootLambda › ReplaceItemWithNewLambdaBase
All members, including inherited
Constructors 1
void MoveEquipToExistingItemAndDestroyOldRootLambda(EntityAI old_item, string new_item_type, PlayerBase player, EntityAI new_item)Referenced by ActionPlaceFireplaceIntoBarrel.OnExecuteServer()
Members 2
PlayerBase m_PlayerEntityAI m_NewItemReferenced by CopyOldPropertiesToNew(), CreateNetworkObjectInfo(), MoveEquipToExistingItemAndDestroyOldRootLambda()
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, RemoveNetworkObjectInfo(), and UndoRemoveNetworkObjectInfo()Methods 4
override protected void RemoveNetworkObjectInfo()override protected void UndoRemoveNetworkObjectInfo()References ReplaceItemWithNewLambdaBase.CopyOldPropertiesToNew(), MiscGameplayFunctions.TransferInventory(), m_NewItem
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, m_Playeroverride protected void CreateNetworkObjectInfo(EntityAI new_item)