DIFF

class LoadingScreenSource

Constructors 1

Members 17

ref Widget m_WidgetRoot
Referenced by EndLoading(), Hide(), IsLoading()
Show 3 more, LoadingScreen(), Show(), and ShowEx()
TextWidget m_TextWidgetTitle
Referenced by LoadingScreen(), SetTitle(), and Show()
TextWidget m_TextWidgetStatus
Referenced by LoadingScreen(), SetStatus(), and Show()
TextWidget m_ModdedWarning
Referenced by LoadingScreen()
ImageWidget m_ImageWidgetBackground
Referenced by LoadingScreen(), and Show()
DayZGame m_DayZGame
Referenced by Inc(), LoadingScreen(), SetProgress()
Show 1 more, Show()
float m_LastProgressUpdate
Referenced by Inc(), and SetProgress()
ImageWidget m_ImageLogoMid
Referenced by LoadingScreen(), and Show()
ImageWidget m_ImageLogoCorner
Referenced by LoadingScreen(), and Show()
ImageWidget m_ImageLoadingIcon
Referenced by LoadingScreen()
ImageWidget m_ImageBackground
Referenced by LoadingScreen(), and Show()
ProgressBarWidget m_ProgressLoading
Referenced by LoadingScreen(), and Show()
float m_ImageLoadingIconRotation
TextWidget m_ProgressText
Referenced by LoadingScreen(), and Show()
int m_Counter
Referenced by Dec(), Hide(), Inc()
Show 1 more, LoadingScreen()
ref Timer m_Timer
ref UiHintPanelLoading m_HintPanel
Referenced by DayZGame.LoadProgressUpdate(), Dec(), Hide()
Show 1 more, ShowEx()

Methods 12

void OnTimer()

DEPRECATED

void Inc()
References CGame.GetTickTime(), Show(), m_Counter
Show 2 more, m_DayZGame, and m_LastProgressUpdate
void Dec()
void SetTitle(string title)
void SetStatus(string status)
Referenced by DayZGame.OnEvent()
void SetProgress(float val)
void OnUpdate(float timeslice)
Referenced by DayZGame.OnUpdate()