class InjurySoundEventsSource
InjurySoundEvents › PlayerSoundEventBase › SoundEventBase
All members, including inherited
Constructors 1
void InjurySoundEvents()Methods 2
override bool CanPlay(PlayerBase player)override bool HasPriorityOverCurrent(PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)