class HungerSoundHandlerClientSource
HungerSoundHandlerClient › HungerSoundHandlerBase › SoundHandlerBase
All members, including inherited
Constants 2
const float SOUND_INTERVALS_LIGHT_MIN = 10Referenced by ProcessSound()
const float SOUND_INTERVALS_LIGHT_MAX = 30Referenced by ProcessSound()
Members 2
float m_SoundTimeReferenced by ProcessSound()
EffectSound m_SoundReferenced by PlaySound()
Methods 3
override void Update()void ProcessSound()References CGame.GetTime(), PlaySound(), Math.RandomFloatInclusive()
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, m_SoundTime, SOUND_INTERVALS_LIGHT_MAX, and SOUND_INTERVALS_LIGHT_MINReferenced by Update()
void PlaySound()References Debug.LogError(), SEffectManager.PlaySoundOnObject(), EffectSound.SetAutodestroy()
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, SoundHandlerBase.m_Player, and m_SoundReferenced by ProcessSound()