class Head_DefaultSource
Head_Default › Head › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void Head_Default()References Init()
Members 5
bool m_handling_exception = falseint m_beard_idxint m_hair_idxref map<int,ref SelectionTranslation> m_HeadHairHidingStateMapReferenced by Init(), InitSelectionTranslation(), PlayerBase.SetHairLevelToHide()
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, PlayerBase.UpdateHairSelectionVisibility()Methods 7
void Init()Referenced by Head_Default()
void InitSelectionTranslation()Referenced by Init()
References m_HeadHairSelectionArray
bool IsHandlingException()References m_handling_exception
Referenced by PlayerBase.UpdateHairSelectionVisibility()