DIFF

class HandTakingAnimated_ShowSource

HandTakingAnimated_Show HandStartAction HandStateBase

All members, including inherited

Constructors 1

void HandTakingAnimated_Show(Man player = null, HandStateBase parent = null, WeaponActions action = WeaponActions.NONE, int actionType = -1)
References m_Dst, and m_Src

Members 2

Methods 4

override void OnAbort(HandEventBase e)
override void OnExit(HandEventBase e)
override bool IsWaitingForActionFinish()