class HandGuardCanForceSwapSource
HandGuardCanForceSwap › HandGuardBase
All members, including inherited
Constructors 1
void HandGuardCanForceSwap(Man p = NULL)References m_Player
Referenced by HumanInventoryWithFSM.Init()
Members 1
protected Man m_PlayerMethods 1
override bool GuardCondition(HandEventBase e)References GameInventory.CanForceSwapEntitiesEx(), GameInventory.CanSwapEntitiesEx(), Class.Cast()