DIFF

class GardenPlotSource

GardenPlot GardenBase ItemBase InventoryItem EntityAI Entity ObjectTyped Object IEntity Managed

All members, including inherited

Constructors 1

void GardenPlot()

Constants 2

private const int GARDEN_SLOT_COUNT = 9
Referenced by GetGardenSlotsCount()
private const float PLACEMENT_HEIGHT_LIMIT = 0.3

Y coord placement limit - this is important when server has collision checks disabled

Referenced by CanBePlaced()

Members 1

Object m_ClutterCutter

Methods 13

override void EEDelete(EntityAI parent)
override bool IsInventoryVisible()
override int GetGardenSlotsCount()
void RefreshSlots()
override void OnPlacementStarted(Man player)
References RefreshSlots()
override void OnHologramBeingPlaced(Man player)
References RefreshSlots()
override bool IsTakeable()
override bool CanPutInCargo(EntityAI parent)
override bool CanRemoveFromCargo(EntityAI parent)
override bool CanPutIntoHands(EntityAI parent)