class FlareLightSource
FlareLight › PointLightBase › ScriptedLightBase › EntityLightSource › Entity › ObjectTyped › Object › IEntity › Managed
Derived classes
All members, including inherited
Constructors 1
void FlareLight()References EntityLightSource.EnableHeatHaze(), EntityLightSource.EnableLinear(), ScriptedLightBase.FadeIn()
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, EntityLightSource.SetAmbientColor(), ScriptedLightBase.SetBrightnessTo(), EntityLightSource.SetCastShadow(), ScriptedLightBase.SetDancingShadowsAmplitude(), ScriptedLightBase.SetDancingShadowsMovementSpeed(), EntityLightSource.SetDiffuseColor(), ScriptedLightBase.SetFadeOutTime(), EntityLightSource.SetFlareVisible(), ScriptedLightBase.SetFlickerAmplitude(), ScriptedLightBase.SetFlickerSpeed(), EntityLightSource.SetHeatHazePower(), EntityLightSource.SetHeatHazeRadius(), ScriptedLightBase.SetRadiusTo(), EntityLightSource.SetVisibleDuringDaylight(), m_FlareBrightness, and m_FlareRadiusMembers 3
static float m_FlareRadius = 100Referenced by FlareLight()
static float m_FlareBrightness = 10.0Referenced by FlareLight()
static string m_MemoryPoint = "light"