class EmoteConstructorSource
Methods 2
bool ConstructEmotes(PlayerBase player, out map<int, ref EmoteBase> emoteMap)References Class.Cast(), map.Contains(), array.Count()
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, ErrorEx(), EmoteBase.GetID(), map.Insert(), RegisterEmotes(), EmoteBase.SetOwnerPlayer(), Sort(), typename.Spawn(), and typename.ToString()Referenced by EmoteManager.ConstructData()