class DynamicArea_FlareSource
DynamicArea_Flare › ScriptedEntity › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void DynamicArea_Flare()Constants 2
const float FALL_SPEED = 0.5The speed at which this object falls ( units per second )
Referenced by EOnFrame()
const float LIFETIME = 40000How long this entity will stay in world
Referenced by DynamicArea_Flare()
Members 1
private Particle m_ParticleMethods 2
override void EEDelete(EntityAI parent)