class DrowningMdfrSource
DrowningMdfr › ModifierBase
All members, including inherited
Constants 2
static const float STAMINA_RECOVERY_MULTIPLIER = 0Referenced by StaminaHandler.Init()
Methods 9
override void Init()bool CheckIsDrowning(PlayerBase player)References PlayerBase.GetDrowningWaterLevelCheck()
override bool ActivateCondition(PlayerBase player)References CheckIsDrowning()
override bool DeactivateCondition(PlayerBase player)References CheckIsDrowning()
override void OnTick(PlayerBase player, float deltaT)override void OnReconnect(PlayerBase player)References OnActivate()
override void OnActivate(PlayerBase player)References StaminaHandler.ActivateRecoveryModifier(), ScriptCallQueue.CallLater(), DayZGame.GetCallQueue()
Referenced by OnReconnect()
void PlayDrowningSound(int index)override void OnDeactivate(PlayerBase player)