class DefaultCharacterCreationMethodsSource
Constants 1
const static string m_Path = "cfgCharacterCreation"Referenced by GetPathFromSlotID()
Members 2
static ref array<int> m_AttachmentSlots = { InventorySlots.SHOULDER, InventorySlots.MELEE, InventorySlots.HEADGEAR, InventorySlots.MASK, InventorySlots.EYEWEAR, InventorySlots.GLOVES, InventorySlots.ARMBAND, InventorySlots.BODY, InventorySlots.VEST, InventorySlots.BACK, InventorySlots.HIPS, InventorySlots.LEGS, InventorySlots.FEET }Methods 5
Returns config path of att. slot category, empty if undefined
How many 'default equip' types are listed in the corresponding array
Lists all configured types (if any) for the appropriate attachment
Lists all customizable InventorySlots
References m_AttachmentSlots
for conversion of slot ID to config array's string
References m_ConfigArrayNames