class BoneRegenMdfrSource
BoneRegenMdfr › ModifierBase
All members, including inherited
Constants 5
private const float MINIMAL_WATER_TO_REGENRATE = 2500private const float MINIMAL_ENERGY_TO_REGENRATE = 4000private const float MINIMAL_BLOOD_TO_REGENRATE = 5000private const float MINIMAL_BLOOD_REQUIRED_TO_REGENERATE_HEALTH = 5000private const float BONE_HEALTH_INCREMENT_PER_SEC = 0.25Methods 5
override void Init()override bool ActivateCondition(PlayerBase player)override void OnActivate(PlayerBase player)override bool DeactivateCondition(PlayerBase player)override void OnTick(PlayerBase player, float deltaT)