class Anniversary_FireworksLauncher
Anniversary_FireworksLauncher › FireworksLauncher › FireworksBase › Inventory_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Full hierarchyFull members 1.227
- Managed
- IEntity
- Object
- ObjectTyped
- Entity
- EntityAI
- InventoryItem
- ItemBase
- Inventory_Base
- FireworksBase
- FireworksLauncher
- Anniversary_FireworksLauncher
- FireworksLauncher
- FireworksBase
- Inventory_Base
- ItemBase
- InventoryItem
- EntityAI
- Entity
- ObjectTyped
- Object
- IEntity
Members 1
int sequence = 0Referenced by OnEventServer()
Methods 8
override protected void SetupColorSequences()override protected FireworksLauncherClientEventBase SpawnEvent()override bool IsTakeable()override bool CanSwapEntities(EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination)override bool DisableVicinityIcon()override protected int GetMaxShots()Referenced by OnEventServer()
override protected float GetFuseDelay()override protected void OnEventServer(int type)Called periodically but only after the entity gets ignited