class ActionTurnOnWeaponFlashlightSource
ActionTurnOnWeaponFlashlight › ActionSingleUseBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionTurnOnWeaponFlashlight()Members 1
ItemBase m_flashlightMethods 4
override void CreateConditionComponents()override bool HasTarget()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnExecuteServer(ActionData action_data)