class ActionTestBloodTargetSource
ActionTestBloodTarget › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionTestBloodTarget()References AnimatedActionBase.m_CallbackClass, AnimatedActionBase.m_CommandUID, ActionBase.m_FullBody
Show 2 more
, ActionBase.m_StanceMask, and ActionBase.m_TextMethods 4
override void CreateConditionComponents()References new CCINonRuined(), new CCTMan(), UAMaxDistances.DEFAULT
Show 2 more
, ActionBase.m_ConditionItem, and ActionBase.m_ConditionTargetoverride void OnFinishProgressClient(ActionData action_data)References Class.Cast(), PlayerBase.GetBloodType(), BloodTypes.GetBloodTypeName()
Show 3 more
, ActionTarget.GetObject(), PlayerBase.SetLastUAMessage(), and ActionData.m_Targetoverride void OnStartServer(ActionData action_data)override void OnFinishProgressServer(ActionData action_data)