class ActionStopEngineBoatSource
ActionStopEngineBoat › ActionSingleUseBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionStopEngineBoat()Methods 6
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), Transport.CrewDriver(), EngineIsOn()
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, Human.GetCommand_Vehicle(), and HumanCommandVehicle.GetTransport()override void OnExecute(ActionData action_data)override bool CanBeUsedInVehicle()override bool UseMainItem()override bool HasTarget()