class ActionGagSelfSource
ActionGagSelf › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionGagSelf()Methods 5
override void CreateConditionComponents()override bool HasTarget()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), Object.ConfigGetBool(), EntityAI.FindAttachmentBySlotName()
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, ItemBase.GetQuantity(), and IsWearingMask()override void OnFinishProgressServer(ActionData action_data)bool IsWearingMask(PlayerBase player)Referenced by ActionCondition()