class ActionCollectBloodTarget
ActionCollectBloodTarget › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 163
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionCollectBloodTarget
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Methods 3
override void CreateConditionComponents()References new CCTMan(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride void OnEndServer(ActionData action_data)References new ActionCollectBloodTargetLambda(), Class.Cast(), Class.CastTo()
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, CABase.GetACData(), ActionTarget.GetObject(), AnimatedActionBase.OnEndServer(), Man.ServerReplaceItemInHandsWithNew(), UATimeSpent.COLLECT_BLOOD, ActionData.m_ActionComponent, ActionData.m_MainItem, ActionData.m_Player, ActionBase.m_SpecialtyWeight, ActionData.m_Target, and Param1.param1override bool IsLockTargetOnUse()