DIFF

class ActionBandageTarget

ActionBandageTarget › ActionBandageBase › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic

Constructors 1

Methods 7

override void CreateConditionComponents()
override int GetStanceMask(PlayerBase player)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnFinishProgressServer(ActionData action_data)
override void OnFinishProgressClient(ActionData action_data)
override bool CanTargetBeInVehicle()
override bool IsLockTargetOnUse()