class TorchLightSource
TorchLight › PointLightBase › ScriptedLightBase › EntityLightSource › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void TorchLight()References EntityLightSource.EnableHeatHaze(), EntityLightSource.SetAmbientColor(), ScriptedLightBase.SetBrightnessTo()
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, EntityLightSource.SetCastShadow(), ScriptedLightBase.SetDancingShadowsAmplitude(), ScriptedLightBase.SetDancingShadowsMovementSpeed(), EntityLightSource.SetDiffuseColor(), ScriptedLightBase.SetFadeOutTime(), EntityLightSource.SetFlareVisible(), ScriptedLightBase.SetFlickerAmplitude(), ScriptedLightBase.SetFlickerSpeed(), EntityLightSource.SetHeatHazePower(), EntityLightSource.SetHeatHazeRadius(), ScriptedLightBase.SetRadiusTo(), EntityLightSource.SetVisibleDuringDaylight(), m_TorchBrightness, and m_TorchRadiusMembers 2
static float m_TorchRadius = 30static float m_TorchBrightness = 5.0