class TorchSource
Torch_Video › LongTorch › Torch › FlammableBase › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Members 7
static float m_WaterEvaporationByFireIntensity = 0.001static int m_StartFadeOutOfLightAtQuantity = 3Methods 6
override void Init()override void SetActions()Referenced by LongTorch.SetActions()
References CGame.IsMultiplayer(), CGame.IsServer(), FlammableBase.LockRags()
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, ItemBase.OnWasAttached()References CGame.IsMultiplayer(), CGame.IsServer(), FlammableBase.LockRags()
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, ItemBase.OnWasDetached()override void OnStoreSave(ParamsWriteContext ctx)References FlammableBase.OnStoreSave(), Serializer.Write(), FlammableBase.m_ConsumeRagFlipFlop
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, FlammableBase.m_RagsUpgradedCountoverride bool OnStoreLoad(ParamsReadContext ctx, int version)