class StomachItemSource
Constructors 1
void StomachItem(string class_name, float amount, NutritionalProfile profile, int foodstage, int agents, float temperature)Referenced by PlayerStomach.AddToStomach()
Members 6
ref NutritionalProfile m_Profilefloat m_AmountReferenced by PlayerStomach.AddToStomach(), PlayerStomach.GetVolumeContainingAgent(), PlayerStomach.OnStoreSave()
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, AddAmount(), GetAmount(), GetNutritions(), ProcessDigestion(), and StomachItem()int m_FoodStageReferenced by PlayerStomach.OnStoreSave(), GetFoodStage(), SetFoodStage()
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, StomachItem()string m_ClassNameint m_Agentsprotected float m_TemperatureMethods 10
void SetFoodStage(int food_stage)References m_FoodStage
float GetTemperature()References m_Temperature
References m_Temperature
Referenced by PlayerStomach.AddToStomach()
bool ProcessDigestion(float digestion_points, out float water, out float energy, out float toxicity, out float volume, out int agents, out float consumed_amount)Referenced by PlayerStomach.ProcessNutrients()
float GetNutritions(float digestion_points, NutritionalProfile profile, out float water, out float energy, out float toxicity)References NutritionalProfile.GetDigestibility(), NutritionalProfile.GetEnergy(), NutritionalProfile.GetToxicity()
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, NutritionalProfile.GetWaterContent(), and m_AmountReferenced by ProcessDigestion()