class StatsEventMeasuresDataSource
Members 26
int m_TimeIntervalamount of real time in seconds covered by this event
int m_DaytimeHourcurrent daytime in gameplay (hour in 24h format)
vector m_PositionStartplayer world position at the start of interval
vector m_PositionEndplayer world position at the end of interval
float m_DistanceOnFoottraveled distance on foot (meters) during interval
float m_DistanceVehicletraveled distance (meters) in vehicle during interval
float m_TimeVONInamount of time in seconds with inbound VON during interval
float m_TimeVONOutamount of time in seconds with outbound VON during interval
int m_CntLootAnycount of any loot collected during interval
int m_CntLootFoodcount of any food or consumables collected during interval
int m_CntLootClothcount of cloth collected during interval
int m_CntLootFirearmcount of firearms collected during interval
int m_CntLootAmmocount of ammo collected during interval
int m_CntKillInfectedcount of infected kills during interval
int m_CntConsumedFoodcount of consumed food during interval
int m_CntConsumedWatercount of consumed water during interval
int m_HealthRestorednumber of health point restored during interval
int m_CntFiredAmmofirearm rounds fired during interval
int m_CntCraftedItemnumber of items crafted during interval
int m_HealthStatusstate of health (current state)
int m_BloodStatusstate of blood (current state)
int m_SicknessStatusstate of sickness (current state)
int m_TemperatureStatusstate of temperature (current state)
int m_FoodStatusstate of food (hunger) (current state)
int m_HydrationStatusstate of hydration (thirst) (current state)