class StaticObj_Wreck_Chinook
StaticObj_Wreck_Chinook › CrashBase › House › BuildingBase › Building › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Methods 1
override string GetSoundSet()References Math.RandomInt()
StaticObj_Wreck_Chinook › CrashBase › House › BuildingBase › Building › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
override string GetSoundSet()Class.member to scope