class SpookyArea23Source
SpookyArea23 › SpookyArea › EffectArea › House › BuildingBase › Building › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Methods 2
override void OnPlayerEnterServer(PlayerBase player, EffectTrigger trigger)References IEntity.AddChild(), Class.Cast(), CGame.CreateObjectEx()
Show 2 more
, Human.GetBoneIndexByName(), and EffectArea.OnPlayerEnterServer()override void OnPlayerExitServer(PlayerBase player, EffectTrigger trigger)