class ScriptInputUserData
Constructors 2
void ScriptInputUserData()Referenced by DayZPlayerImplementMeleeCombat.Update(), DayZPlayerInventory.ExecuteHandEventCommandClient(), DayZPlayerInventory.ExecuteHandEventCommandRemote()
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, DayZPlayerInventory.ExecuteHandEventCommandServer(), DayZPlayerInventory.ExecuteSwapCommandClient(), DayZPlayerInventory.ExecuteSwapCommandRemote(), DayZPlayerInventory.ExecuteSwapCommandServer(), DayZPlayerInventory.ValidateHandEventServer(), DayZPlayerInventory.ValidateSwap(), DayZPlayerInventory.ValidateSwapServer(), HumanInventory.Update(), OnlineServices.MutePlayer(), PlayerBase.SetUnderground(), and PlayerBase.TogglePlacingLocal()void ~ScriptInputUserData()Methods 4
proto native void Reset()proto native void Send()Referenced by ActionBaseCB.Interrupt(), ActionManagerClient.ActionStart(), ActionManagerClient.ProcessActionInputEnd()
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, ActionManagerClient.ProcessActionRequestEnd(), ActionManagerClient.RequestInterruptAction(), BotTestSpamUserActions_GetEntityFromSlot.OnUpdate(), DayZPlayerImplementMeleeCombat.Update(), EmoteManager.SendEmoteRequestSync(), EmoteManager.SendEmoteRequestSyncEx(), HumanInventory.Update(), InventoryInputUserData.SendClientInventoryCheck(), InventoryInputUserData.SendInputUserDataHandEvent(), InventoryInputUserData.SendInputUserDataMove(), InventoryInputUserData.SendInputUserDataSwap(), ItemBase.CombineItemsClient(), ItemBase.OnRightClick(), ItemBase.SplitIntoStackMaxCargoClient(), ItemBase.SplitIntoStackMaxClient(), ItemBase.SplitIntoStackMaxHandsClient(), ItemBase.SplitIntoStackMaxToInventoryLocationClient(), OnlineServices.MutePlayer(), PlayerBase.ProcessADSSyncResetRequest(), PlayerBase.SendLiftWeaponSync(), PlayerBase.SetUnderground(), PlayerBase.TogglePlacingLocal(), QuickBarBase.SetEntityShortcut(), and WeaponManager.Synchronize()proto native bool CopyFrom(ParamsReadContext other)proto native static bool CanStoreInputUserData()Returns true when the channel is free, AND the InputBuffer is NOT full (same as '!IsNetworkInputBufferFull()')
Referenced by ActionBaseCB.Interrupt(), ActionManagerClient.ActionStart(), ActionManagerClient.ProcessActionInputEnd()