class RifleEjectCasingSource
RifleEjectCasing › WeaponStateBase
All members, including inherited
Constructors 1
void RifleEjectCasing(Weapon_Base w = NULL, WeaponStateBase parent = NULL, WeaponActions action = WeaponActions.NONE, int actionType = -1)Members 5
WeaponActions m_actionReferenced by RifleEjectCasing()
int m_actionTypeReferenced by RifleEjectCasing()
ref WeaponStartAction m_startReferenced by RifleEjectCasing()
ref WeaponEjectCasing m_ejectReferenced by RifleEjectCasing()
ref BulletHide_W4T m_hideBReferenced by RifleEjectCasing()