class PartyTentSource
PartyTent › TentBase › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void PartyTent()
References array.Insert(),
array.Insert(),
map.Insert() Show 12 more
, new ToggleAnimations(), Vector(), TentBase.m_HalfExtents, TentBase.m_ShowAnimationsWhenPacked, TentBase.m_ShowAnimationsWhenPitched, TentBase.m_ToggleAnimations, TentBase.OPENING_0, TentBase.OPENING_1, TentBase.OPENING_2, TentBase.OPENING_3, TentBase.OPENING_4, and TentBase.OPENING_5
Methods 12
override string GetSoundOpen()
override string GetSoundClose()
override string GetSoundOpenWindow()
override string GetSoundCloseWindow()
override bool HasClutterCutter()
override string GetClutterCutter()
override void OnPlacementComplete(Man player, vector position = "0 0 0", vector orientation = "0 0 0")
override string GetDeploySoundset()
override string GetLoopDeploySoundset()
override void HandleCamoNetAttachment(bool hide)
References map.Count(),
DamageSystem.GetDamageZoneFromComponentName(),
Object.GetHealthLevel() Show 11 more
, map.GetKey(), ToggleAnimations.GetOpeningBit(), ToggleAnimations.GetToggleOff(), ToggleAnimations.GetToggleOn(), Entity.SetAnimationPhase(), string.Substring(), string.Substring(), string.ToLower(), TentBase.m_OpeningMask, TentBase.m_ToggleAnimations, and GameConstants.STATE_RUINED
override void AnimateCamonetByOpeningSelection(string opening_selection)