class PPERequester_ShockHitReactionSource
PPERequester_ShockHitReaction › PPERequester_GameplayBase › PPERequesterBase
All members, including inherited
Members 4
protected float m_VignetteIntensity
protected float m_OverlayFactor
Methods 1
override protected void OnStart(Param par = null)
References Class.Cast(),
PPERequesterBase.OnStart(),
PPERequesterBase.SetTargetValueColor() Show 13 more
, PPERequesterBase.SetTargetValueFloat(), PPEGaussFilter.L_0_SHOCK, PPEGlow.L_20_SHOCK, PPEGlow.L_21_SHOCK, PPEGlow.L_25_SHOCK, m_Gauss, m_OverlayColor, m_OverlayFactor, m_VignetteIntensity, PPEGaussFilter.PARAM_INTENSITY, PPEGlow.PARAM_OVERLAYCOLOR, PPEGlow.PARAM_OVERLAYFACTOR, and PPEGlow.PARAM_VIGNETTE