class PPERequester_HealthHitReactionSource
PPERequester_HealthHitReaction › PPERequester_GameplayBase › PPERequesterBase
All members, including inherited
Constants 1
const float INTENSITY_MULT = 6.0Referenced by SetHitIntensity()
Methods 1
void SetHitIntensity(float intensity)References PPERequesterBase.SetTargetValueColor(), PPERequesterBase.SetTargetValueFloat(), INTENSITY_MULT
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, PPEGlow.L_20_HIT, PPEGlow.L_21_HIT, PPEGlow.PARAM_OVERLAYCOLOR, and PPEGlow.PARAM_OVERLAYFACTORReferenced by DamageDealtEffect.Update()