class OB_OPN_MA1_EMPTYSource
OB_OPN_MA1_EMPTY › WeaponStableState › WeaponStateBase
All members, including inherited
Methods 10
override void OnEntry(WeaponEventBase e)References Object.GetDebugName(), LogManager.IsWeaponLogEnable(), WeaponStableState.OnEntry()
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, wpnPrint(), and WeaponStateBase.m_weaponoverride void OnExit(WeaponEventBase e)References Object.GetDebugName(), LogManager.IsWeaponLogEnable(), WeaponStableState.OnExit()
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, wpnPrint(), and WeaponStateBase.m_weaponoverride int GetCurrentStateID()override bool HasBullet()override bool HasMagazine()override bool IsJammed()override bool IsBoltOpen()override bool IsDischarged()override bool IsRepairEnabled()override void InitMuzzleArray()References WeaponStableState.m_muzzleHasBullet