class NoteMenuSource
NoteMenu › UIScriptedMenu › UIMenuPanel › Managed
All members, including inherited
Constructors 2
void NoteMenu()References Class.Cast(), Class.Cast(), MissionGameplay.GetHud()
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, CGame.GetMission(), and IngameHud.ShowHudUI()void ~NoteMenu()References Class.Cast(), Class.Cast(), MissionGameplay.GetHud()
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, CGame.GetMission(), and IngameHud.ShowHudUI()Members 8
protected MultilineEditBoxWidget m_editprotected HtmlWidget m_htmlprotected ButtonWidget m_confirm_buttonprotected ItemBase m_Paperprotected EntityAI m_Penprotected bool m_IsWritingprotected int m_SymbolCountReferenced by InitNoteRead()
protected string m_PenColorcolor in hex-code format, transferred as string. Could be transferred as int or array<int, bool>?
Referenced by InitNoteWrite()
Methods 5
override void InitNoteRead(string text = "")References string.Length(), TextWidget.SetText(), Widget.Show()
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, Widget.Show(), Widget.Show(), m_confirm_button, m_edit, m_html, m_IsWriting, and m_SymbolCountReferences Class.Cast(), Object.ConfigGetString(), TextWidget.SetText()
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, Widget.Show(), Widget.Show(), Widget.Show(), m_confirm_button, m_edit, m_html, m_IsWriting, m_Paper, m_Pen, and m_PenColoroverride Widget Init()override void Update(float timeslice)References UIMenuPanel.Close(), UAInputAPI.GetInputByID(), GetUApi()