class ModItemRegisterCallbacksSource
Methods 13
void RegisterEmptyHanded(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterOneHanded(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterTwoHanded(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterRestrained(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterSurrender(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterHeavy(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterPistol(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterFireArms(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterArcheryItem(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterPoleArms(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterLauncher(DayZPlayerType pType, DayzPlayerItemBehaviorCfg pBehavior)Referenced by DayZPlayerTypeRegisterItems()
void RegisterCustom(DayZPlayerType pType)Referenced by DayZPlayerTypeRegisterItems()
void CustomBoneRemapping(DayZPlayerType pType)Referenced by DayZPlayerTypeRegisterItems()