class LaughterSymptomSource
LaughterSymptom › SymptomBase
All members, including inherited
Methods 5
override void OnInit()References SymptomBase.m_DestroyOnAnimFinish, SymptomBase.m_Duration, SymptomBase.m_ID
Show 3 more
, SymptomBase.m_Priority, SymptomBase.m_SymptomType, and SymptomBase.m_SyncToClientoverride void OnGetActivatedServer(PlayerBase player)gets called once on an Symptom which is being activated
References LogManager.IsSymptomLogEnable(), SymptomBase.PlaySound(), PlayerBase.SpreadAgentsEx()
Show 4 more
, Debug.SymptomLog(), Class.ToString(), Class.ToString(), and SymptomBase.m_Playeroverride void OnGetActivatedClient(PlayerBase player)gets called once on a Symptom which is being activated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
Show 2 more
, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedServer(PlayerBase player)only gets called once on an active Symptom that is being deactivated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
Show 2 more
, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedClient(PlayerBase player)only gets called once on an active Symptom that is being deactivated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()