class LargeTentSource
LargeTent › TentBase › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 2
void LargeTent()References array.Insert(), array.Insert(), map.Insert()
Show 14 more
, new ToggleAnimations(), Vector(), TentBase.m_HalfExtents, TentBase.m_ShowAnimationsWhenPacked, TentBase.m_ShowAnimationsWhenPitched, TentBase.m_ToggleAnimations, TentBase.OPENING_0, TentBase.OPENING_1, TentBase.OPENING_2, TentBase.OPENING_3, TentBase.OPENING_4, TentBase.OPENING_5, TentBase.OPENING_6, and TentBase.OPENING_7void ~LargeTent()Members 1
protected ref EffectSound m_RepackingLoopSoundMethods 14
override void OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)References ItemBase.OnRPC(), PlayRepackingLoopSound(), Serializer.Read()
Show 2 more
, StopRepackingLoopSound(), and Param1.param1void PlayRepackingLoopSound()References Object.GetPosition(), EffectSound.IsSoundPlaying(), SEffectManager.PlaySound()
Show 1 more
, m_RepackingLoopSoundReferenced by OnRPC()
void StopRepackingLoopSound()Referenced by OnRPC()
override void EEInit()References EntityAI.EEInit()
References TentBase.OnItemLocationChanged()
override string GetSoundOpen()override string GetSoundClose()override string GetSoundOpenWindow()override string GetSoundCloseWindow()override bool HasClutterCutter()override string GetClutterCutter()override string GetDeploySoundset()override string GetLoopDeploySoundset()