class ITEM_HitIndicationDataSource
ITEM_HitIndicationData › ITEM_DataBase
All members, including inherited
Members 8
bool hitDirectionOverrideEnabled = false!! all member variables must correspond with the cfggameplay.json file contents !!!! !! all member variables must be defined in the .json file, otherwise they are treated as '0' value (unless that's what you want..)
Referenced by InitServer()
int hitDirectionBehaviour = HitDirectionModes.STATICint hitDirectionStyle = HitIndicatorType.SPLASHstring hitDirectionIndicatorColorStrfloat hitDirectionMaxDuration = HitDirectionConstants.DURATION_BASEfloat hitDirectionBreakPointRelative = HitDirectionConstants.BREAKPOINT_BASEfloat hitDirectionScatter = HitDirectionConstants.SCATTERbool hitIndicationPostProcessEnabled = falseReferenced by InitServer()
Methods 2
override void InitServer()Referenced by ITEM_UIData.InitServer()
override bool ValidateServer()