class Hit_WoodSource
Hit_Wood › EffBulletImpactBase › EffectParticle › Effect › Managed
All members, including inherited
Constructors 1
void Hit_Wood()Methods 2
override void OnEnterCalculations(Particle p)Hit_Wood › EffBulletImpactBase › EffectParticle › Effect › Managed
All members, including inherited
void Hit_Wood()override void OnEnterCalculations(Particle p)Class.member to scope