DIFF

class Hit_Water

Hit_Water › EffBulletImpactBase › EffectParticle › Effect › Managed

Constructors 1

Methods 6

override void EvaluateEffect(Object directHit, int componentIndex, vector pos, int impact_type, vector surfNormal, vector exitPos, vector inSpeed, vector outSpeed, string ammoType)
override void OnEnterCalculations(Particle p)
override void OnExitCalculations(Particle p, float outSpeedf)
override void OnRicochetCalculations(Particle p, float outspeedf)
override void OnEnterAngledCalculations(Particle p)