class HandEventDropSource
HandEventDrop › HandEventRemove › HandEventBase
All members, including inherited
Constructors 1
void HandEventDrop(Man p = null, InventoryLocation src = null)References new InventoryLocation(), m_CanPerformDrop, HandEventRemove.m_Dst
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, HandEventBase.m_EventID, and m_IsSetMembers 2
bool m_CanPerformDropSingleplayer or server was initial caller
Referenced by CanPerformEventEx(), CheckRequestEx(), HandEventDrop()
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, ReadFromContext(), and WriteToContext()bool m_IsSetReferenced by CanPerformEventEx(), CheckRequestEx(), HandEventDrop()
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, ReadFromContext(), and WriteToContext()Methods 4
override void ReadFromContext(ParamsReadContext ctx)References OptionalLocationReadFromContext(), Serializer.Read(), HandEventBase.ReadFromContext()
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, m_CanPerformDrop, HandEventRemove.m_Dst, and m_IsSetoverride void WriteToContext(ParamsWriteContext ctx)References OptionalLocationWriteToContext(), Serializer.Write(), HandEventBase.WriteToContext()
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, m_CanPerformDrop, HandEventRemove.m_Dst, and m_IsSetoverride bool CheckRequestEx(InventoryValidation validation)override bool CanPerformEventEx(InventoryValidation validation)Check to see if this is the initial call from the server (but the event originated from a client)