class FreezeRattleSymptomSource
FreezeRattleSymptom › SymptomBase
All members, including inherited
Methods 6
override void OnInit()override bool CanActivate()override void OnGetActivatedServer(PlayerBase player)gets called once on an Symptom which is being activated
References LogManager.IsSymptomLogEnable(), SymptomBase.PlaySound(), Debug.SymptomLog()
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, Class.ToString(), Class.ToString(), and SymptomBase.m_Playeroverride void OnGetActivatedClient(PlayerBase player)gets called once on a Symptom which is being activated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
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, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedServer(PlayerBase player)only gets called once on an active Symptom that is being deactivated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
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, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedClient(PlayerBase player)only gets called once on an active Symptom that is being deactivated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()