class FlashGrenadeLightSource
FlashGrenadeLight › PointLightBase › ScriptedLightBase › EntityLightSource › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void FlashGrenadeLight()Members 2
protected static float m_DefaultBrightness = 50Referenced by FlashGrenadeLight()
protected static float m_DefaultRadius = 20Referenced by FlashGrenadeLight()